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Cross-platform graphics programming with C++ and OpenGL ES: Quick start guide

Cross-platform graphics programming with C++ and OpenGL ES: Quick start guide

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Current price: $4.91
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Cross-platform graphics programming with C++ and OpenGL ES: Quick start guide

Coles

Cross-platform graphics programming with C++ and OpenGL ES: Quick start guide

By None

Current price: $4.91
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Size: Kobo eBook

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This work originally started as a research project dedicated to finding a cross-platform (Desctop+Mobile) 3D solution. It was a response to my naive assumption that you could write an app for one platform and then adapt it for another. Poor little fool, oh yeah... But is it even possible to write C++/OpenGL code that runs directly (without a "middleman") on multiple platforms? It seems dubious, but yes, there is a solution. I am happy to share it with you.
This work originally started as a research project dedicated to finding a cross-platform (Desctop+Mobile) 3D solution. It was a response to my naive assumption that you could write an app for one platform and then adapt it for another. Poor little fool, oh yeah... But is it even possible to write C++/OpenGL code that runs directly (without a "middleman") on multiple platforms? It seems dubious, but yes, there is a solution. I am happy to share it with you.

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